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The 165Hz Myth: Why 60fps Is Enough

Every mini in the market runs on requestAnimationFrame, which syncs to your display. On a 60Hz screen that is 60 frames per second; on a 120Hz phone, 120. Chasing higher frame rates adds nothing when a game moves less than 30 pixels per frame — the eye cannot register the difference. What actually makes a game feel smooth is consistent timing, which is why all Pasar minis use delta-time physics: the frog falls at the same speed whether the device renders 30 or 144 frames.